Showing posts with label GOW3. Show all posts
Showing posts with label GOW3. Show all posts
Wednesday, March 16, 2011
Thoughts on the Mortal Kombat Demo
Finally got my new PS3 from Sony and she runs like a dream as if just off the line of a PS3 factory in heaven. I just found out yesterday that the new Mortal Kombat demo was free to download on PSN so as I set up my new system today the first thing I did was download the MK and Crysis 2 demos and had at it. The demo didn't offer a huge amount in terms of content after all twas only a demo however what it did offer was a very good glimpse of what can be expected when the full game is launched on April 19th. I picked Scorpion as my character during my short play of the demo because, well, he's a badass. The first thing I noticed when I started my first match, which was against myself, was that the game looks AMAZING. It might just be me and the fact that i haven't actually played an MK game in years but I was taken by surprise by the beauty of the game, it reminded me of the first time I saw God Of War 3 in HD for myself. Once I got into the actual fighting of the game I was disappointed, disappointed that it hadnt been like this from the start! The controls are responsive and the animations are super silky smooth and the game feels quicker, getting closer to a street fighter with the ability to string together long combos for max damage. I was able to start a combo with a flying kick and before i hit the ground transition into a teleport twice ( this sequence reminds me of the time Matt Lease bounced in between the floor and roof of a car while trying to exit, ahhh classic Lease, good times, good times. ) and then land and follow up with a few punches a leg sweep and upercut to end it all. This little combo took just about half the life bar of my opponet it was sweet. I can only imagine the super combos people will come up with in the full version with the tag team mode. From what I've seen in the short demo available this game looks like a winner. From the nice responsive controls to the super smooth animations and from the sweet combos and suberb graphics this could be the best MK of them all.
Sunday, January 30, 2011
Post Launch Game Patches
Ok, reading Vaught's post got me thinking about DLC and in turn game patches and I've come to the conclusion that Devs are getting lazy these days. Example Call of Duty: Black Ops, now I've had my fun with the game no doubt but most of the time I find myself frustrated because of in-game problems that feel like they should have been tended to before release. Things like lag, being kicked from games, inability to join friends and even the ability to join a game seem to plague the game effectively killing the fun. These problems really should be something that the Dev should take care of before sending the game to be sold to millions of people. Go ahead and delay the game if you know there are problems still unsolved. I'd rather wait a couple more months and have a complete game than to have it right away and have it broken and then have to download patch after patch that only slightly improves the overall gameplay. Now take God of War 3 for instance, an amazing game all the way through. It looked amazing, played amazing and was a massive game in terms of scale. GOW3 only had but 2 maybe 3 patches for slight issues with the Dualshock 3 and a small glitch and that's it and that is acceptable. Of course GOW3 isn't a online multiplayer bowl of death like COD:BO is but really I don't care Devs, just give me my game WHOLE and not broken upon purchasing. I'd rather not have your slice of shit disguised as pie and have you try to top it with your whip cream "patch" to keep me from noticing the game you've conned me into buying is actually a giant pile of crap.
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